vitasdk
Documentation of the vitasdk
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Go to the source code of this file.
Data Structures | |
struct | SceScreenShotParam |
Macros | |
#define | SCE_SCREENSHOT_MAX_FS_PATH (1024) |
Max size of path strings (includes device name and NULL terminator) More... | |
#define | SCE_SCREENSHOT_MAX_PHOTO_TITLE_LEN (64) |
Max length of photo title. More... | |
#define | SCE_SCREENSHOT_MAX_PHOTO_TITLE_SIZE (SCE_SCREENSHOT_MAX_PHOTO_TITLE_LEN * 4) |
Max size of photo title (includes NULL terminator) More... | |
#define | SCE_SCREENSHOT_MAX_GAME_TITLE_LEN (64) |
Max length of game title. More... | |
#define | SCE_SCREENSHOT_MAX_GAME_TITLE_SIZE (SCE_SCREENSHOT_MAX_GAME_TITLE_LEN * 4) |
Max size of game title (includes NUL terminator) More... | |
#define | SCE_SCREENSHOT_MAX_GAME_COMMENT_LEN (128) |
Max length of comment (description) More... | |
#define | SCE_SCREENSHOT_MAX_GAME_COMMENT_SIZE (SCE_SCREENSHOT_MAX_GAME_COMMENT_LEN * 4) |
Max size of comment (description) (includes NUL terminator) More... | |
Enumerations | |
enum | SceScreenshotErrorCode { SCE_SCREENSHOT_ERROR_INVALID_ARGUMENT = 0x80102F01 , SCE_SCREENSHOT_ERROR_NO_MEMORY = 0x80102F02 , SCE_SCREENSHOT_ERROR_FILE_NOT_FOUND = 0x80102F03 , SCE_SCREENSHOT_ERROR_NOT_SUPPORTED_FORMAT = 0x80102F04 , SCE_SCREENSHOT_ERROR_MEDIA_FULL = 0x80102F05 , SCE_SCREENSHOT_ERROR_INTERNAL = 0x80102F06 } |
Functions | |
VITASDK_BUILD_ASSERT_EQ (0x10, SceScreenShotParam) | |
int | sceScreenShotSetParam (const SceScreenShotParam *param) |
Set screenshot params. More... | |
int | sceScreenShotSetOverlayImage (const char *filepath, int offsetX, int offsetY) |
Set overlay image. More... | |
int | sceScreenShotDisable (void) |
Disable screenshot. More... | |
int | sceScreenShotEnable (void) |
Enable screenshot. More... | |