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vitasdk
Documentation of the vitasdk
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#include <psp2/types.h>Go to the source code of this file.
Macros | |
| #define | SCE_AUDIO_MIN_LEN 64 |
| Minimum granularity. | |
| #define | SCE_AUDIO_MAX_LEN 65472 |
| Maximum granularity. | |
| #define | SCE_AUDIO_OUT_MAX_VOL 32768 |
| Maximum output port volume. | |
| #define | SCE_AUDIO_VOLUME_0DB SCE_AUDIO_OUT_MAX_VOL |
| Maximum output port volume. | |
Functions | |
| int | sceAudioOutOpenPort (SceAudioOutPortType type, int len, int freq, SceAudioOutMode mode) |
| Initialize audio port. | |
| int | sceAudioOutReleasePort (int port) |
| Release an audio port. | |
| int | sceAudioOutOutput (int port, const void *buf) |
| Output audio (blocking function) | |
| int | sceAudioOutSetVolume (int port, SceAudioOutChannelFlag ch, int *vol) |
| Set volume of specified output audio port. | |
| int | sceAudioOutSetConfig (int port, SceSize len, int freq, SceAudioOutMode mode) |
| Change configuration of specified output port. | |
| int | sceAudioOutGetConfig (int port, SceAudioOutConfigType type) |
| Get a parameter value of specified output port. | |
| int | sceAudioOutSetAlcMode (SceAudioOutAlcMode mode) |
| Set 'Automatic Level Control' mode on the BGM port ALC is also known as 'Dynamic Normalizer'. | |
| int | sceAudioOutGetRestSample (int port) |
| Get the number of remaining samples to be output on the specified port. | |
| int | sceAudioOutGetAdopt (SceAudioOutPortType type) |
| Get status of port type Return different value on whether the port type is used for sound generation or not. | |