vitasdk
Documentation of the vitasdk
audioin.h File Reference
#include <psp2common/types.h>

Go to the source code of this file.

Enumerations

enum  SceAudioInErrorCode {
  SCE_AUDIO_IN_ERROR_FATAL = 0x80260100 , SCE_AUDIO_IN_ERROR_INVALID_PORT = 0x80260101 , SCE_AUDIO_IN_ERROR_INVALID_SIZE = 0x80260102 , SCE_AUDIO_IN_ERROR_INVALID_SAMPLE_FREQ = 0x80260103 ,
  SCE_AUDIO_IN_ERROR_INVALID_PORT_TYPE = 0x80260104 , SCE_AUDIO_IN_ERROR_INVALID_POINTER = 0x80260105 , SCE_AUDIO_IN_ERROR_INVALID_PORT_PARAM = 0x80260106 , SCE_AUDIO_IN_ERROR_PORT_FULL = 0x80260107 ,
  SCE_AUDIO_IN_ERROR_OUT_OF_MEMORY = 0x80260108 , SCE_AUDIO_IN_ERROR_NOT_OPENED = 0x80260109 , SCE_AUDIO_IN_ERROR_BUSY = 0x8026010A , SCE_AUDIO_IN_ERROR_INVALID_PARAMETER = 0x8026010B
}
 
enum  SceAudioInPortType { SCE_AUDIO_IN_PORT_TYPE_VOICE = 0 , SCE_AUDIO_IN_PORT_TYPE_RAW = 2 , SCE_AUDIO_IN_PORT_TYPE_DIAG = 14 , SCE_AUDIO_IN_PORT_TYPE_CAMERA = 0x20 }
 
enum  SceAudioInParam { SCE_AUDIO_IN_PARAM_FORMAT_S16_MONO = 0 , SCE_AUDIO_IN_GETSTATUS_MUTE = 1 }
 
enum  SceAudioInMuteCommand { SCE_AUDIO_IN_MUTE = 1 , SCE_AUDIO_IN_UNMUTE = 2 }
 Commands accepted by sceAudioInSetMute. More...
 
enum  SceAudioInInputMode {
  SCE_AUDIO_IN_INPUT_MODE_NONE = -1 , SCE_AUDIO_IN_INPUT_MODE_BUILTIN_MIC = 0 , SCE_AUDIO_IN_INPUT_MODE_HEADSET_MIC = 1 , SCE_AUDIO_IN_INPUT_MODE_CODEC_2 = 2 ,
  SCE_AUDIO_IN_INPUT_MODE_BLUETOOTH = 0x10 , SCE_AUDIO_IN_INPUT_MODE_VITA_TV = 0x20
}
 Audio-input routes used by sceAudioInSelectInput and ksceAudioInSelectInput. More...