vitasdk
Documentation of the vitasdk
user.h
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1 
7 #ifndef _PSP2_DECI4P_USER_H_
8 #define _PSP2_DECI4P_USER_H_
9 
10 #include <psp2/types.h>
11 
12 #ifdef __cplusplus
13 extern "C" {
14 #endif
15 
16 SceUID sceKernelDeci4pOpen(const char* protoname, SceUInt32 protonum, SceSize bufsize);
23 SceInt32 sceKernelDeci4pWrite(SceUID socketid, const void *buffer, SceSize size, SceUInt32 reserved);
24 
25 #ifdef __cplusplus
26 }
27 #endif
28 
29 #endif /* _PSP2_DECI4P_USER_H_ */
void * buffer
Definition: bt.h:6
SceInt32 sceKernelDeci4pRead(SceUID socketid, void *buffer, SceSize size, SceUInt32 reserved)
SceInt32 sceKernelDeci4pWrite(SceUID socketid, const void *buffer, SceSize size, SceUInt32 reserved)
SceInt32 sceKernelDeci4pRegisterCallback(SceUID socketid, SceUID cbid)
SceInt32 sceKernelDeci4pDisableWatchpoint(void)
SceInt32 sceKernelDeci4pIsProcessAttached(void)
SceInt32 sceKernelDeci4pClose(SceUID socketid)
SceInt32 sceKernelDeci4pEnableWatchpoint(void)
SceUID sceKernelDeci4pOpen(const char *protoname, SceUInt32 protonum, SceSize bufsize)
SceSize size
struct size(variable size)
Definition: debug.h:0
int32_t SceInt32
Definition: types.h:44
unsigned int SceSize
Definition: types.h:56
int SceUID
UIDs are used to describe many different kernel objects.
Definition: types.h:90
uint32_t SceUInt32
Definition: types.h:45