vitasdk
Documentation of the vitasdk
signal.h
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#ifndef _PSP2_KERNEL_THREADMGR_SIGNAL_H_
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#define _PSP2_KERNEL_THREADMGR_SIGNAL_H_
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#include <
vitasdk/build_utils.h
>
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#include <
psp2/types.h
>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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int
sceKernelWaitSignal
(
SceUInt32
unk0
,
SceUInt32
delay,
SceUInt32
*timeout);
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int
sceKernelSendSignal
(
SceUID
thid);
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#ifdef __cplusplus
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}
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#endif
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#endif
/* _PSP2_KERNEL_THREADMGR_SIGNAL_H_ */
build_utils.h
sceKernelWaitSignal
int sceKernelWaitSignal(SceUInt32 unk0, SceUInt32 delay, SceUInt32 *timeout)
Sleep current thread and wait for a signal.
sceKernelSendSignal
int sceKernelSendSignal(SceUID thid)
Send a signal to the thread specified by thid.
SceUID
int SceUID
UIDs are used to describe many different kernel objects.
Definition:
types.h:90
SceUInt32
uint32_t SceUInt32
Definition:
types.h:45
unk0
unsigned int unk0
Definition:
usbd.h:0
types.h
include
psp2
kernel
threadmgr
signal.h
Vita SDK