vitasdk
Documentation of the vitasdk
callback.h
Go to the documentation of this file.
1
6#ifndef _PSP2_KERNEL_THREADMGR_CALLBACK_H_
7#define _PSP2_KERNEL_THREADMGR_CALLBACK_H_
8
10#include <psp2/types.h>
12
13#ifdef __cplusplus
14extern "C" {
15#endif
16
33int sceKernelCreateCallback(const char *name, unsigned int attr, SceKernelCallbackFunction func, void *userData);
34
45
54
64
73
82
89
90
91#ifdef __cplusplus
92}
93#endif
94
95#endif /* _PSP2_KERNEL_THREADMGR_CALLBACK_H_ */
int sceKernelDeleteCallback(SceUID cb)
Delete a callback.
int sceKernelCreateCallback(const char *name, unsigned int attr, SceKernelCallbackFunction func, void *userData)
Create callback.
int(* SceKernelCallbackFunction)(int notifyId, int notifyCount, int notifyArg, void *userData)
Callback function prototype.
Definition threadmgr.h:139
int sceKernelGetCallbackCount(SceUID cb)
Get the callback count.
int sceKernelGetCallbackInfo(SceUID cb, SceKernelCallbackInfo *infop)
Gets the status of a specified callback.
int sceKernelNotifyCallback(SceUID cb, int arg2)
Notify a callback.
int sceKernelCancelCallback(SceUID cb)
Cancel a callback ?
int sceKernelCheckCallback(void)
Check callback ?
Structure to hold the status information for a callback.
Definition threadmgr.h:142
int SceUID
UIDs are used to describe many different kernel objects.
Definition types.h:90