Exports for User.
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Exports for User.
Using this library in your project
Include the header file in your project:
Link the library to the executable:
◆ ScePhotoReviewDialogParam
| struct ScePhotoReviewDialogParam |
◆ ScePhotoReviewDialogResult
| struct ScePhotoReviewDialogResult |
◆ VITASDK_BUILD_ASSERT_EQ() [1/2]
◆ VITASDK_BUILD_ASSERT_EQ() [2/2]
◆ scePhotoReviewDialogInit()
◆ scePhotoReviewDialogTerm()
| int scePhotoReviewDialogTerm |
( |
void |
| ) |
|
◆ scePhotoReviewDialogGetResult()
◆ scePhotoReviewDialogGetStatus()
| int scePhotoReviewDialogGetStatus |
( |
void |
| ) |
|
◆ scePhotoReviewDialogAbort()
| int scePhotoReviewDialogAbort |
( |
void |
| ) |
|
◆ sdkVersion
| SceUInt32 ScePhotoReviewDialogParam::sdkVersion |
◆ commonParam
◆ unk_0x50
| SceUInt32 ScePhotoReviewDialogParam::unk_0x50 |
◆ path
| SceUInt8 ScePhotoReviewDialogParam::path[0x400] |
◆ internal_memory
| void* ScePhotoReviewDialogParam::internal_memory |
◆ internal_memory_size
| SceSize ScePhotoReviewDialogParam::internal_memory_size |
◆ unk_0x454
| SceUInt8 ScePhotoReviewDialogParam::unk_0x454[0x20] |
◆ result
| SceInt32 ScePhotoReviewDialogResult::result |
◆ unk_0x04
| SceInt32 ScePhotoReviewDialogResult::unk_0x04 |
◆ reserved
| SceChar8 ScePhotoReviewDialogResult::reserved[0x1C] |