Exports for User.
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Exports for User.
Using this library in your project
Include the header file in your project:
Link the library to the executable:
◆ ScePhotoImportDialogImportInfo
| struct ScePhotoImportDialogImportInfo |
| Data Fields |
|
char |
path[0x400] |
|
|
char |
unk_0x400[0x100] |
|
|
SceUInt8 |
unk_0x500[0x20] |
|
|
int |
unk_0x520 |
|
|
int |
unk_0x524 |
|
|
int |
unk_0x528 |
|
|
int |
unk_0x52C |
|
◆ ScePhotoImportDialogParam
| struct ScePhotoImportDialogParam |
◆ ScePhotoImportDialogResult
| struct ScePhotoImportDialogResult |
◆ VITASDK_BUILD_ASSERT_EQ() [1/3]
◆ VITASDK_BUILD_ASSERT_EQ() [2/3]
◆ VITASDK_BUILD_ASSERT_EQ() [3/3]
◆ scePhotoImportDialogInit()
◆ scePhotoImportDialogTerm()
| int scePhotoImportDialogTerm |
( |
void |
| ) |
|
◆ scePhotoImportDialogGetResult()
◆ scePhotoImportDialogGetStatus()
| int scePhotoImportDialogGetStatus |
( |
void |
| ) |
|
◆ scePhotoImportDialogAbort()
| int scePhotoImportDialogAbort |
( |
void |
| ) |
|
◆ path
| char ScePhotoImportDialogImportInfo::path[0x400] |
◆ unk_0x400
| char ScePhotoImportDialogImportInfo::unk_0x400[0x100] |
◆ unk_0x500
| SceUInt8 ScePhotoImportDialogImportInfo::unk_0x500[0x20] |
◆ unk_0x520
| int ScePhotoImportDialogImportInfo::unk_0x520 |
◆ unk_0x524
| int ScePhotoImportDialogImportInfo::unk_0x524 |
◆ unk_0x528
| int ScePhotoImportDialogImportInfo::unk_0x528 |
◆ unk_0x52C
| int ScePhotoImportDialogImportInfo::unk_0x52C |
◆ sdkVersion
| SceUInt32 ScePhotoImportDialogParam::sdkVersion |
◆ commonParam
◆ unk_0x50
| SceUInt32 ScePhotoImportDialogParam::unk_0x50 |
◆ unk_0x54
| SceUInt32 ScePhotoImportDialogParam::unk_0x54 |
◆ unk_0x58
| SceUInt32 ScePhotoImportDialogParam::unk_0x58 |
◆ unk_0x5C
| void* ScePhotoImportDialogParam::unk_0x5C |
◆ unk_0x60
| SceUInt8 ScePhotoImportDialogParam::unk_0x60[0x20] |
◆ result
| SceInt32 ScePhotoImportDialogResult::result |
◆ unk_0x04
| SceInt32 ScePhotoImportDialogResult::unk_0x04 |
◆ reserved
| SceChar8 ScePhotoImportDialogResult::reserved[0x20] |