Exports for User.
Using this library in your project
Include the header file in your project:
Link the library to the executable:
◆ SceHidKeyboardReport
struct SceHidKeyboardReport |
◆ SceHidMouseReport
◆ SCE_HID_MAX_REPORT
#define SCE_HID_MAX_REPORT 16 |
◆ SCE_HID_MAX_DEVICE_COUNT
#define SCE_HID_MAX_DEVICE_COUNT 8 |
◆ sceHidKeyboardEnumerate()
int sceHidKeyboardEnumerate |
( |
int * |
handle, |
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|
int |
count |
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) |
| |
Enumerate hid keyboards.
- Parameters
-
[out] | handle | Buffer to receive keyboard hid handles. |
| [int] | count Number of keyboards to enumerate |
◆ sceHidKeyboardRead()
Get hid keyboard reports.
- Parameters
-
[in] | handle | Hid handle. |
[in] | reports | Buffer to receive reports. |
[in] | nReports | Number of reports to receive. |
◆ sceHidMouseEnumerate()
int sceHidMouseEnumerate |
( |
int * |
handle, |
|
|
int |
count |
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) |
| |
Enumerate hid mice.
- Parameters
-
[out] | handle | Buffer to receive mouse hid handles. |
| [int] | count Number of mice to enumerate |
◆ sceHidMouseRead()
Get hid mouse reports.
- Parameters
-
[in] | handle | Hid handle. |
[in] | reports | Buffer to receive reports. |
[in] | nReports | Number of reports to receive. |