vitasdk
Documentation of the vitasdk
gxt.h
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1
7#ifndef _PSP2_GXT_H_
8#define _PSP2_GXT_H_
9
10#ifdef __cplusplus
11extern "C" {
12#endif
13
14#include <vitasdk/build_utils.h>
15#include <psp2/gxm.h>
16
23
25typedef struct SceGxtHeader {
26 uint32_t tag;
27 uint32_t version;
28 uint32_t numTextures;
29 uint32_t dataOffset;
30 uint32_t dataSize;
31 uint32_t numP4Palettes;
32 uint32_t numP8Palettes;
33 uint32_t pad;
36
38typedef struct SceGxtTextureInfo {
39 uint32_t dataOffset;
40 uint32_t dataSize;
41 uint32_t paletteIndex;
42 uint32_t flags;
43 uint32_t type;
44 uint32_t format;
45 uint16_t width;
46 uint16_t height;
47 uint8_t mipCount;
48 uint8_t pad[3];
51
58static const void *sceGxtGetDataAddress(const void *gxt){
59 const SceGxtHeader *header = (const SceGxtHeader *)gxt;
60 return (const void *)(((SceUIntPtr)gxt) + header->dataOffset);
61}
62
63#ifdef __cplusplus
64}
65#endif
66
67#endif /* _PSP2_GXT_H_ */
68
#define VITASDK_BUILD_ASSERT_EQ(__size__, __name__)
Definition build_utils.h:13
uint32_t format
Texture format.
Definition gxt.h:44
SceGxtErrorCode
GXT error codes.
Definition gxt.h:18
uint32_t pad
Padding.
Definition gxt.h:33
uint32_t dataOffset
Offset to the texture data.
Definition gxt.h:29
uint32_t numP4Palettes
Number of 16 entry palettes.
Definition gxt.h:31
uint32_t paletteIndex
Index of the palette.
Definition gxt.h:41
uint32_t version
Version number.
Definition gxt.h:27
uint32_t dataSize
Size of the texture data.
Definition gxt.h:40
uint16_t height
Texture height.
Definition gxt.h:46
uint32_t numP8Palettes
Number of 256 entry palettes.
Definition gxt.h:32
uint32_t flags
Texture flags.
Definition gxt.h:42
uint8_t pad[3]
Padding.
Definition gxt.h:48
uint16_t width
Texture width.
Definition gxt.h:45
uint32_t dataOffset
Offset to the texture data.
Definition gxt.h:39
uint32_t dataSize
Total size of the texture data.
Definition gxt.h:30
uint8_t mipCount
Number of mipmaps.
Definition gxt.h:47
uint32_t numTextures
Number of textures.
Definition gxt.h:28
uint32_t tag
GXT Identifier.
Definition gxt.h:26
uint32_t type
Texture type.
Definition gxt.h:43
@ SCE_GXT_ERROR_INVALID_ALIGNMENT
Definition gxt.h:21
@ SCE_GXT_ERROR_INVALID_VALUE
Definition gxt.h:19
@ SCE_GXT_ERROR_INVALID_POINTER
Definition gxt.h:20
Header for a GXT file.
Definition gxt.h:25
This structure contains information about each texture in the GXT file.
Definition gxt.h:38
unsigned int SceUIntPtr
Definition types.h:84