vitasdk
Documentation of the vitasdk
graphics.h
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#ifndef _PSP2_PAF_GRAPHICS_H_
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#define _PSP2_PAF_GRAPHICS_H_
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#include <
psp2/types.h
>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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int
scePafGraphicsUpdateCurrentWave
(
SceUInt32
index,
SceFloat32
update_interval);
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extern
SceUInt32
scePafGraphicsCurrentWave
;
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#ifdef __cplusplus
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}
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#endif
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#endif
/* _PSP2_PAF_GRAPHICS_H_ */
scePafGraphicsCurrentWave
SceUInt32 scePafGraphicsCurrentWave
scePafGraphicsUpdateCurrentWave
int scePafGraphicsUpdateCurrentWave(SceUInt32 index, SceFloat32 update_interval)
Update the current wave.
SceFloat32
float SceFloat32
Definition:
types.h:66
SceUInt32
uint32_t SceUInt32
Definition:
types.h:45
types.h
include
psp2
paf
graphics.h
Vita SDK