6#ifndef _PSP2KERN_SBLACMGR_H_
7#define _PSP2KERN_SBLACMGR_H_
24#define ksceSblACMgrIsSystem(pid) ksceSblACMgrIsRootProgram(pid)
35#define ksceSblACMgrIsShell(pid) ksceSblACMgrIsSystemProgram(pid)
SceUID pid
Definition debug.h:1
int ksceSblACMgrGetMediaType(const char *path, SceUInt32 *media_type)
Get media type for input path.
int ksceSblACMgrIsSceShell(SceUID pid)
Get process type state.
int ksceSblACMgrIsRootProgram(SceUID pid)
Get process type state.
int ksceSblACMgrIsPspEmu(SceUID pid)
Get process type state.
int ksceSblACMgrIsNonGameProgram(SceUID pid)
Get process type state.
int ksceSblACMgrGetProcessProgramAuthId(SceUID pid, SceUInt64 *authid)
Get process authority id.
int ksceSblACMgrIsFself(SceUID pid)
Get process type state.
int ksceSblACMgrIsDevelopmentMode(void)
Get development mode state.
int ksceSblACMgrIsSystemProgram(SceUID pid)
Get process type state.
int ksceSblACMgrIsGameProgram(SceUID pid)
Get process type state.
int SceUID
UIDs are used to describe many different kernel objects.
Definition types.h:90
uint64_t SceUInt64
Definition types.h:51
uint32_t SceUInt32
Definition types.h:45