vitasdk
Documentation of the vitasdk
acmgr.h
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6 #ifndef _PSP2KERN_SBLACMGR_H_
7 #define _PSP2KERN_SBLACMGR_H_
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9 #include <psp2kern/types.h>
10 
11 #ifdef __cplusplus
12 extern "C" {
13 #endif
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24 #define ksceSblACMgrIsSystem(pid) ksceSblACMgrIsRootProgram(pid)
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35 #define ksceSblACMgrIsShell(pid) ksceSblACMgrIsSystemProgram(pid)
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100 int ksceSblACMgrGetMediaType(const char *path, SceUInt32 *media_type);
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108 
109 #ifdef __cplusplus
110 }
111 #endif
112 
113 #endif /* _PSP2KERN_SBLACMGR_H_ */
SceUID pid
Definition: debug.h:1
int ksceSblACMgrGetMediaType(const char *path, SceUInt32 *media_type)
Get media type for input path.
int ksceSblACMgrIsSceShell(SceUID pid)
Get process type state.
int ksceSblACMgrIsRootProgram(SceUID pid)
Get process type state.
int ksceSblACMgrIsPspEmu(SceUID pid)
Get process type state.
int ksceSblACMgrIsNonGameProgram(SceUID pid)
Get process type state.
int ksceSblACMgrGetProcessProgramAuthId(SceUID pid, SceUInt64 *authid)
Get process authority id.
int ksceSblACMgrIsFself(SceUID pid)
Get process type state.
int ksceSblACMgrIsDevelopmentMode(void)
Get development mode state.
int ksceSblACMgrIsSystemProgram(SceUID pid)
Get process type state.
int ksceSblACMgrIsGameProgram(SceUID pid)
Get process type state.
int SceUID
UIDs are used to describe many different kernel objects.
Definition: types.h:90
uint64_t SceUInt64
Definition: types.h:51
uint32_t SceUInt32
Definition: types.h:45